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Cat & Mouse Perfect
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Filename: Cat n Mouse Perfect 1.3.scm
Filesize: 99.78KB

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File Information
General
Uploaded on:Aug 31 2008, 12:40 am
Uploaded by:SOLAR
Author:|198|
Downloads:365

Map-Data
Tileset:Badlands
Dimension:128x128

Forces
Mice
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Cat
Human (Protoss)
Clan Oo
Computer (Terran)
Oo.SOLAR.oO Oo.T-MaStAA.oO
Computer (Zerg)

Map-Statistics
Units:184
Triggers:966
Locations:150
Strings:895
File Description
I've finally released a new production for the community! Cat N Mouse Perfect 1.3! Terrain by T-MaStAA (the best in the world)

Important things to know before playing!

1. Gas converts to minerals
2. Hotkey shuttle and dropship for spellcasting
3. Cats and Mice have warp spells
4. Cats create Solar Panels to gain faster $
5. both cats and mice have 11 spells! Some of which create units, and others which do other things.
6. Drag Mouse Carcass to a Nest to revive people.
7. Use Upgrade Nest spell to get CC so you can liftoff and make scvs


Special Thanks to PathDe_f, Oo.Dem0n.oO, Oo.Snipe.oO, Lethal_Illusion, wu-kevin, Oo.Twitch.oO, Oo.Alkali.oO, and many more people for testing and ideas!

Make sure to test with good players, and understand all the spells you have before judging the map ^^ It's not a map for noobs. <3

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Comments
CooL wrote on Sep 3 2008, 1:19 am:
I <3 THIS MAP~ Awsome!
Every my Korean friends said that too :) ~

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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