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(5) Nemo's Octopus AJT
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Filename: (5) Nemo's Octopus AJT TT vs. ZZZ(n).scx
Filesize: 274.36KB

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File Information
General
Uploaded on:Feb 1 2026, 2:16 pm
Uploaded by:anoeth47
Author:Andreas
Downloads:68

Map-Data
Tileset:Twilight
Dimension:256x256

Forces
Force 1
Human (Terran)
Human (Terran)
Force 2
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Force 3
()
(Zerg)
Force 4
(Terran)

Map-Statistics
Units:457
Triggers:10
Locations:7
Strings:15
File Description
Suggested Players: (5) 2 human

USE MAP SETTINGS > Works on Battle net.
2 Human Terran vs. 3 Insane AI Zerg
Fog of War is OFF for Terran only
You start with 5 SCV's
Bunker has 800 life and Missle Turrets 300 Life
Weapons can be upgraded to a 4th level
Ocular and U-238 Shells upgrade to 3rd level
Based on old octopus map.


Search for "AJT" to find all my maps

All AJT maps are OPEN SOURCE >>> feel free to alter terrain, change map properties, rename the map, convert the maps into RPG's or any trigger-happy scenario - giving me credit is NOT important, BUT send me a message when your done so I can try out your creation !!! :w00t:

Andreas

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[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
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