Sunken Treasure
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Latest Comments
StarCraft: Empire Wars
NimoStar wrote:
damn, this guy made a lot of work and not a single comment xd

Buster
NimoStar wrote:
Some kind of Robot protoss (not purifier)

Goliath ghost (blue mirrored version)
jun3hong wrote:
I use smacker to convert .smk into several bmp frames. Then I use any gif making websites.

Goliath ghost (blue mirrored version)
NimoStar wrote:
by the way, how do you guys make the animated preview? Render it as a gif?

Cyborg goliath (original custom)
NimoStar wrote:
its not based on any pre existing image or character no. But pretty stiff

Cyborg goliath (original custom)
jun3hong wrote:
Oh, this is pretty unique! Did you draw base image by yourself?

[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
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