Sunken Treasure
(Reload)
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Latest Comments
StarCraft: Empire Wars
NimoStar wrote:
damn, this guy made a lot of work and not a single comment xd

Buster
NimoStar wrote:
Some kind of Robot protoss (not purifier)

Goliath ghost (blue mirrored version)
jun3hong wrote:
I use smacker to convert .smk into several bmp frames. Then I use any gif making websites.

Goliath ghost (blue mirrored version)
NimoStar wrote:
by the way, how do you guys make the animated preview? Render it as a gif?

Cyborg goliath (original custom)
NimoStar wrote:
its not based on any pre existing image or character no. But pretty stiff

Cyborg goliath (original custom)
jun3hong wrote:
Oh, this is pretty unique! Did you draw base image by yourself?

[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
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