Staredit Network > Starcraft I Database > File: Construction frames with player color

Sunken Treasure
(Reload)
Construction frames with player color
Download
Filename: build_pcolor.zip
Filesize: 304.31KB

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Jul 5 2021, 3:17 am
Uploaded by:DarkenedFantasies
Author:DarkenedFantasies
Downloads:402

File Contents
!readme.txt
#pb1glow_underlay.grp
pb1glow.grp
texture.grp
tbldlrg.grp
tbldmed.grp
tbldsml.grp
zbuild.grp
File Description
Exactly what it says on the tin. Included is a setup guide for the protoss warp anchor, but the other graphics will work out of the box.

A limitation with the warp anchor's implementation is that the underlay will play beneath geysers (when building Assimilators). There is no way to fix this outside of GPTP as the player-colored grp needs to be the one on top for best results, and overlays don't inherit a player's color, among other issues.


For a GPTP fix:
In building_protoss.cpp, function orders_ProbeBuild, add this below the isBuildingAssimilator check that underlays the geyser.
Quote
builtUnit->sprite->createTopUnderlay(ImageId::YourUnderlayImageIdHere, 0, 0, 0);
With this, you should avoid adding the imgul line in the iscript.

All Images

Comments
No comments yet.
[05:07 am]
l)ark_ssj9kevin -- oops meant to get free minerals
[05:06 am]
l)ark_ssj9kevin -- show me the money
[01:46 am]
Moose -- I just wanted to say hi to Nekron
[01:46 am]
Moose -- Nekron
[09:46 pm]
ihjel -- whoops meant to search ;p
[09:46 pm]
ihjel -- Nekron
[06:15 pm]
UndeadStar -- reinssanance ?
[05:46 pm]
l)ark_ssj9kevin -- ya
[05:45 pm]
Symmetry -- Nah that's me :hurr:
[2026-11-01. : 1:08 pm]
Oh_Man -- butch singlehandedly bringing in the next UMS reinssanance up in here
Please log in to shout.


Members Online: Omen, MobMob