Staredit Network > Starcraft I Database > File: Wall Check - Method II

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Wall Check - Method II
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Filename: WallingCheckII.scx
Filesize: 42.71KB

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File Information
General
Uploaded on:May 29 2008, 7:51 pm
Uploaded by:Clokr_
Author:|26|
Downloads:355

Map-Data
Tileset:Jungle
Dimension:64x64

Forces
by: Clokr_
Human (Zerg)
Human (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)
GL HF :D
Computer (Protoss)
Computer (Zerg)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:311
Triggers:17
Locations:7
Strings:917
File Description
Another method for checking for walls. This one needs no extra unit and can be done with only 2 computer players and 4 triggers (although for the demo map I'm using 3 comps and 13 triggers).
The biggest problem this method has is that you have to give another player the units while checking for a wall.

Special thanks to Tuxedo-Templar for the idea :P

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[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
[2026-7-03. : 9:43 am]
Oh_Man -- https://retroachievements.org/ i stumbled across this website
[2026-7-02. : 9:57 pm]
IskatuMesk -- :wob:
[2026-7-02. : 10:46 am]
UndeadStar -- :wob:
[2026-7-01. : 3:34 pm]
Symmetry -- :wob:
[2026-7-01. : 4:42 am]
Zycorax -- :wob:
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