Staredit Network > Starcraft I Database > File: Hero Fortress 2

Sunken Treasure
(Reload)
Hero Fortress 2
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Filename: Hero Fortress 2 v1.7.scx
Filesize: 249.18KB

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File Information
General
Uploaded on:Apr 11 2017, 4:48 am
Uploaded by:MetalGear
Author:MetalGear
Downloads:394

Map-Data
Tileset:Jungle
Dimension:192x192

Forces
Team 1
Human (Protoss)
Human (Protoss)
Human (Protoss)
Team 2
Human (Protoss)
Human (Protoss)
Human (Protoss)
Version: 1.7
Computer (Protoss)
File size: 250 KB
Computer (Protoss)

Map-Statistics
Units:325
Triggers:3249
Locations:176
Strings:367
File Description
Finally it's here! A new upgraded version to Hero Fortress! Choose from 12 heroes, each with 6 spells, and battle it out in a 3v3 hero fight, combining your spell power to rip through the enemy's defenses.

Upgrades from last version:

- File size is halved.
- No lag issues.
- Better heroes.
- More balanced.

Note: The way to choose Shadowblade (secret hero) is to visit all 4 corners of the hero selection box and then morph your Mutalisk at the Data Disc.

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[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
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