Staredit Network > Starcraft I Database > File: icecc 1.3 win32

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icecc 1.3 win32
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Filename: icecc-1.3-win32.zip
Filesize: 732.86KB

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File Information
General
Uploaded on:Mar 4 2015, 10:02 pm
Uploaded by:Sand Wraith
Author:DI/Magnus99/Jeff Pang (updated b
Downloads:1068

File Contents
IceCC/
IceCC/classic_icecc.exe
IceCC/classic_icedc.exe
IceCC/COPYING
IceCC/data/
IceCC/data/arr/
IceCC/data/arr/flingy.dat
IceCC/data/arr/flingy.tbl
IceCC/data/arr/images.dat
IceCC/data/arr/images.tbl
IceCC/data/arr/orders.dat
IceCC/data/arr/orders.tbl
IceCC/data/arr/sfxdata.dat
IceCC/data/arr/sfxdata.tbl
IceCC/data/arr/sprites.dat
IceCC/data/arr/sprites.tbl
IceCC/data/arr/units.dat
IceCC/data/arr/units.tbl
IceCC/data/arr/weapons.dat
IceCC/data/arr/weapons.tbl
IceCC/data/flingy.lst
IceCC/data/images.lst
IceCC/data/iscript.lst
IceCC/data/rez/
IceCC/data/rez/stat_txt.tbl
IceCC/data/scripts/
IceCC/data/scripts/iscript.bin
IceCC/data/sprites.lst
IceCC/data/units.lst
IceCC/Examples/
IceCC/Examples/Bumpin SCVs Script.txt
IceCC/Examples/Dancing Firebat Script.txt
IceCC/Examples/Examples Readme.txt
IceCC/Examples/Fast Ghost Script.txt
IceCC/Examples/Marine Storm Script.txt
IceCC/help/
IceCC/help/flingy.txt
IceCC/help/images.txt
IceCC/help/sfxdata.txt
IceCC/help/sprites.txt
IceCC/help/units.txt
IceCC/help/weapons.txt
IceCC/icecc.exe
IceCC/icecc.ini
IceCC/IceCCUI.BAT
IceCC/iceccui.ini
IceCC/IceCCUI.jar
IceCC/icedc.exe
IceCC/iscript animations.txt
IceCC/iscript opcodes.txt
IceCC/manual.doc
IceCC/manual.pdf
IceCC/README.txt
File Description
Mirror of: http://sfsrealm.hopto.org/downloads/IceCC.html

icecc-1.3-win32.zip (732 KB) Last updated 8:58 PM November 10, 2007 - by DI/Magnus99/Jeff Pang (updated by ShadowFlare)
IceCCUI requires Java Runtime Environment - Get it at http://java.com/getjava/

This program is used for decompiling iscript.bin into human-readable text files. That is, it can produce the scripts that drive the animations of StarCraft units, projectiles, doodads, and so forth from the binary format.
It also compiles human-readable scripts into iscript.bin, allowing modders to change the animations, patterns, and certain other behaviour of units.

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Comments
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[2026-7-30. : 7:12 am]
NudeRaider -- cwinowich
cwinowich shouted: guys does anyone know, what is the max unit limit on extended now ?
don't quote me on it, but I think they doubled these limits. (not dimensions)
[2026-7-30. : 7:10 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: these guys may as well be pissing in the wind
sounds liberating
[2026-7-30. : 4:43 am]
cwinowich -- i cant quite remember, and cant find it anywhere, 2400 or something? idk
[2026-7-30. : 4:43 am]
cwinowich -- guys does anyone know, what is the max unit limit on extended now ?
[2026-7-30. : 2:47 am]
Ultraviolet -- these guys may as well be pissing in the wind
[2026-7-29. : 12:59 pm]
Vrael -- 1
[2026-7-29. : 10:32 am]
NudeRaider -- too much text. i cant tell which one yuo want removed. tell me 1, 2 or 3 for the one you want to keep.
[2026-7-29. : 3:16 am]
Symmetry -- that is a serious crime
[2026-7-29. : 3:11 am]
O)FaRTy1billion[MM] -- right to jail
[2026-7-28. : 11:29 pm]
Vrael -- idk what I did but I like triple-posted in SD sorry
Please log in to shout.


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