Staredit Network > Starcraft I Database > File: Escape of the X'el Naga

Sunken Treasure
(Reload)
Escape of the X'el Naga
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Filename: Test 05.scx
Filesize: 106.06KB

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File Information
General
Uploaded on:Aug 10 2013, 1:56 pm
Uploaded by:Devourer
Author:Not Given.
Downloads:516

Map-Data
Tileset:Twilight
Dimension:128x128

Forces
You, the Dark Templar :D
Human (Zerg)
By DeVouReR
Computer (Terran)
Computer (Protoss)
Computer (Zerg)
Neutral (Terran)
Computer (Protoss)
Neutral (Zerg)
Escape from X'el Naga Temple
Computer (Terran)
Force 4

Map-Statistics
Units:522
Triggers:166
Locations:132
Strings:869
File Description
This is an unfishied map of mine. Again a room-map, it feels like I've never mapped anything other than room-like-maps! :D

This actually is quite nice and I somewhat regret not finishing it.

Have fun trying this out!

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Comments
Devourer wrote on Jun 9 2015, 9:30 am:
There is a trick to it. I can not re-test it since I do not have starcraft installed on this computer. So, unless you are in the last room (see minimap image), you should be able to solve the room. It has been ages and this map is incomplete \:\)

Swampfox wrote on Jun 9 2015, 4:20 am:
I can't get past the infested warmachine. Is there something im missing...?

Devourer wrote on Aug 11 2013, 6:06 pm:
Yeah that is true :D I should have finished it back then. Whatever. Thanks for the feedback :P

Cinolt wrote on Aug 11 2013, 12:57 am:
Decent map. It's a bit too easy to die in this, not that that's necessarily a bad thing, but perhaps some sort of in-map save/revive system would be convenient.

[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
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