Staredit Network > Starcraft I Database > File: Fútbol 1.1

Sunken Treasure
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Fútbol 1.1
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Filename: Futbol1.1.scx
Filesize: 51.36KB

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File Information
General
Uploaded on:Apr 13 2008, 4:38 am
Uploaded by:Demented Shaman
Author:|88|
Downloads:346

Map-Data
Tileset:Jungle
Dimension:64x64

Forces
Left Team
Human (Terran)
Human (Terran)
Human (Terran)
Right Team
Human (Terran)
Human (Terran)
Human (Terran)
Made by: devilesk
Computer (Terran)
Observer
Human (Terran)

Map-Statistics
Units:304
Triggers:396
Locations:133
Strings:855
File Description
Futbol v1.1
http://www.staredit.net/topic/31/

Another somewhat old map that was popular back in the day. I think its one of the better and more exciting sports maps out there. It's a 3v3 soccer game played with zerglings. You can select to play to 7 or 15 or by two other time options. You shoot, steal, and block by burrowing. Passes are made using a shuttle.

The gas represents a power meter, if you take a shot when its at 3 you get a powerful interceptor shot.

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Comments
Demented Shaman wrote on Apr 15 2008, 10:54 pm:
No, it should be
HOORAY!

The_z0r wrote on Apr 15 2008, 8:09 pm:
Hooray?

Demented Shaman wrote on Apr 15 2008, 5:19 am:
PREPARE FOR AN EPIC NEW VERSION THAT INCORPORATES EUD CONDITIONS. ITS SPECIFIC USE WILL BE IN A NEW PASSING SYSTEM. NO MORE SHUTTLES! NOW YOU WILL BE ABLE TO PASS SIMPLY BY SELECTING YOUR TEAMMATE'S UNIT!!!

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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