Staredit Network > Starcraft I Database > File: Burrow Detection

Sunken Treasure
(Reload)
Burrow Detection
Download
Filename: Burrow Detection.scm
Filesize: 39.27KB

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Apr 10 2008, 7:27 pm
Uploaded by:Jmoney
Author:Not Given.
Downloads:262

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Force 1
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Force 2
Force 3
Force 4

Map-Statistics
Units:17
Triggers:7
Locations:3
Strings:940
File Description
No description available.

All Images

Comments
No comments yet.
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
[2025-4-29. : 6:29 pm]
Ultraviolet -- you are indeed broke
Please log in to shout.


Members Online: jun3hong