Sunken Treasure
(Reload)
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Latest Comments
StarCraft: Empire Wars
NimoStar wrote:
damn, this guy made a lot of work and not a single comment xd

Buster
NimoStar wrote:
Some kind of Robot protoss (not purifier)

Goliath ghost (blue mirrored version)
jun3hong wrote:
I use smacker to convert .smk into several bmp frames. Then I use any gif making websites.

Goliath ghost (blue mirrored version)
NimoStar wrote:
by the way, how do you guys make the animated preview? Render it as a gif?

Cyborg goliath (original custom)
NimoStar wrote:
its not based on any pre existing image or character no. But pretty stiff

Cyborg goliath (original custom)
jun3hong wrote:
Oh, this is pretty unique! Did you draw base image by yourself?

[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
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