Staredit Network > Starcraft I Database > File: Yamato Gunnery 1.7

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Yamato Gunnery 1.7
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Filename: YamatoGunnery_17L.scx
Filesize: 30.11KB

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File Information
General
Uploaded on:Apr 6 2008, 1:03 am
Uploaded by:Tank_7
Author:|2301|
Downloads:307

Map-Data
Tileset:Space
Dimension:256x64

Forces
Players (P1 Required)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Yamato Gunnery 1.7
Computer (Protoss)
By: Tank_7 26-Jan-2008
Computer (Protoss)
Spam "gogogogo" please.
Computer (Protoss)

Map-Statistics
Units:104
Triggers:86
Locations:15
Strings:905
File Description
Yamato Gunnery 1.7

Very simple arcade-like map. Some love it, Some hate it. It can be addicting! :)
You are given a Battlecruiser and must use the Yamato ability to kill Protoss Interceptors.
The Protoss Interceptors fly all around in random directions to dodge your clicking :D
Players compete to get kills before others do. Player 1 chooses the amount of kills to win.

Takes only a few minutes to play.

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Comments
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[07:29 am]
Zycorax -- :wob:
[03:48 am]
O)FaRTy1billion[MM] -- :wob:
[03:14 am]
Symmetry -- :wob:
[01:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
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