Staredit Network > Starcraft I Database > File: The Marvel Legend

Sunken Treasure
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The Marvel Legend
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Filename: The Marvel Legend v1.8.scx
Filesize: 127.92KB

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File Information
General
Uploaded on:Feb 7 2011, 9:04 am
Uploaded by:The_Alchemist
Author:Not Given.
Downloads:479

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
The Marvel Heroes
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Made By: The_Alchemist
Computer (Zerg)
Doom's Heralds - Version 1.8
Computer (Terran)
Computer (Zerg)
Computer (Protoss)
#œ#§#°#Ã#Ø#â#ò#$$#$/$?$Q$g$

Map-Statistics
Units:1114
Triggers:423
Locations:112
Strings:207
File Description
Megatron (Ursadon): Hey Alch, do people EVEN read file description?
The_Alchemist: Dunno, Megatron. All I know is that Crash SoulAsh fans asked me to remake Marvel Heroes RPG.
Megatron (Ursadon): So you actually REMADE it?
The_Alchemist: Silly Megatron, Trix Rz 4 Kidz. Of course I did. But I took a completely different path.

Features:
- 8 Heroes
- 24 Individual Powers
- 8 Team Powers (Require Full House)
- Revive
- 2 Endings
- 10+ Rumors
- Where's Stan Lee?
- 6 Missions
- 1 Optional Mission (Defend the SHIELD)
- Appearance From Megatron Himself!

All Images

Comments
MePHiStO_IS_GoD wrote on Jun 12 2012, 4:50 am:
More people need to play this map. It's damn good, and puts that god awful piece of shit 'Marvel Heroes rpg' to shame. This shouldn't even be mentioned in the same breath as that worthless map. Great job The_Alchemist!

[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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