Staredit Network > Starcraft I Database > File: Basketball Street

Sunken Treasure
(Reload)
Basketball Street
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Filename: Basketball Street vPatch.scx
Filesize: 45.47KB

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File Information
General
Uploaded on:Apr 27 2010, 7:08 am
Uploaded by:OpNFLx
Author:Not Given.
Downloads:332

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
By MillenniumArmy
Human (Zerg)
Human (Zerg)
Human (Zerg)
Developed By MisTeeq
Human (Zerg)
Human (Zerg)
Human (Zerg)
Anti Maphack
Computer (Zerg)
Audience
Human (Zerg)

Map-Statistics
Units:492
Triggers:273
Locations:46
Strings:890
File Description
Basketball street, version patch, channels for this game can be found in Clan 3pT or the most active being Op NFLx which is also home to the NFL Blitz channel among other UMS.

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[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
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