Staredit Network > Starcraft I Database > File: CARRIER SELECTION SYS. 0.01

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CARRIER SELECTION SYS. 0.01
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Filename: CarrierSelectionSystem_0.01.SCM
Filesize: 37.58KB

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File Information
General
Uploaded on:Aug 23 2009, 10:10 pm
Uploaded by:theleo_ua
Author:Not Given.
Downloads:286

Map-Data
Tileset:Space
Dimension:64x64

Forces
Force 1
Human (Zerg)
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Force 2
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:20
Triggers:15
Locations:3
Strings:927
File Description
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Comments
Cinolt wrote on Nov 4 2009, 9:38 pm:
First time I've seen this selection system. It would be nice for, say a player owning a carrier as a ship and conveniently choosing options, such as return to hero.

I would recommend the wait DC, for the spell to fire, to Add a few DCs every time an interceptor is built, rather than just set to. This way you won't have to wait as long for 1 interceptor, and you won't have to build as fast as you can for 8.
I don't know if you knew this already and you were just rushing through it, but just a tip.

[2026-2-12. : 10:25 pm]
Ultraviolet -- haaay 😘
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[2026-2-01. : 7:31 pm]
NimoStar -- Anyone able to read opcodes / hex / disassembly? https://staredit.net/topic/18809/#11
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Ultraviolet -- this color is one of the last vestiges of those days
[2026-2-01. : 4:24 am]
Ultraviolet -- good ole NerdyTerdy
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