Staredit Network > Starcraft I Database > File: Movable Disabled Units

Sunken Treasure
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Movable Disabled Units
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Filename: Movable Disabled Units.scx
Filesize: 48.32KB

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File Information
General
Uploaded on:Feb 27 2009, 3:08 pm
Uploaded by:DavidK
Author:|4573|
Downloads:323

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Human (Zerg)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Computer (Terran)

Map-Statistics
Units:589
Triggers:275
Locations:8
Strings:924
File Description
All disabled units which may move.

You will crash when...
~~~~~~~~~~~~~~~~~~~~~~~~
You move around your minimap while the units are still loading.
The battlecruisers are pointed east or south. (I'd avoid touching them entirely)
------------------------------------

Please report any bugs you find!

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Comments
payne wrote on Feb 27 2009, 5:33 pm:
Move via order or via trigger?
(sry for being too lazy to open up the map)

[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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