Staredit Network > Starcraft I Database > File: Particle Arena 1.3

Sunken Treasure
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Particle Arena 1.3
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Filename: Particle_Arena_1[1].3.scx
Size: 61.51KB
SHA256 Checksum: bcf60972e7f034589f2d98bcea6b157d1ba1677d0b224f5557df4a0eca94e14b

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File Information
General
Uploaded on:Mar 22 2008, 12:52 am
Uploaded by:SiberianTiger
Author:Not Given.
Downloads:362

Map-Data
Tileset:Badlands
Dimension:96x96

Forces
Players [P1 Req]
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
By StarmanJr.
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Force 3
Force 4

Map-Statistics
Units:184
Triggers:427
Locations:53
Strings:896
File Description
(I did not make this)
Move aroudn with a drop ship, gathering interceptors (your missiles)

you can fire the interceptors to damage other drop ships by unloading units for individual players or this overall spread-out attack

and pick up power ups that give you shield, invincibility, more interceptors, etc.

All Images

Comments
payne wrote on Jan 5 2010, 1:23 am:
Thanks for setting it in the spotlight ^^

Cinolt wrote on Nov 15 2009, 8:29 am:
Very cool indeed; glad I took the time. However I think the first comment is a bit exaggerating, the one thing I don't like about it is how suicidal approaches usually are; there really is no way to prevent getting hit when you're at a certain distance that will sooner or later become inevitable.
After a while the person who wins is most likely the one who happened to get teamed up the least.

payne wrote on Mar 25 2008, 1:07 am:
Wow, that's so true! That game is addictive! :D
It really rocks and is truly simple!

SiberianTiger wrote on Mar 22 2008, 3:38 pm:
This is the best UMS in starcraft history. Until we get rid of the limitations of the current triggers in starcraft & get to starcraft 2, there will not be any UMS that will be as 1) tactically 2) graphically (special effects) 3) fairly (you can't do much to hack - no minerals required) as fun as this game.

[12:56 am]
Heinermann -- who decided "we're not necessarily anti-bot"? It's worse than spam, it's social engineering to trick people into believing that they are legitimate and get them to click their links
[06:04 pm]
NudeRaider -- ihjel
ihjel shouted: "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
ihjel
ihjel shouted: "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
it's rather inconvenient actually, as it requires you to transfer it to Custom Score which might even interfere with what you're measuring. But IIRC you can also use EUDs to display it which by now could actually be somewhat convenient.
[2026-11-11. : 9:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
[2026-11-11. : 6:59 pm]
Symmetry -- I just pasted what google ai told me to try to form a feedback loop
[2026-11-11. : 1:24 pm]
NudeRaider -- UndeadStar
UndeadStar shouted: https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
Yeah, I've noticed it, but it raised a couple of relevant questions and kept the ad to the signature so if someone were to engage with the topic it could be a net positive which is why I kept it. We're not necessarily anti-bot, just anti-spam. Thanks to Symmetry who realized my hope. :)
[2026-11-11. : 8:09 am]
Zycorax -- Greed
[2026-11-11. : 3:25 am]
Symmetry -- why do the oligarchs want our mapping strategies???
[2026-11-11. : 3:24 am]
Symmetry -- the question is why though
[2026-11-11. : 1:10 am]
Butch -- made me feel really sad and stupid and fat
[2026-11-11. : 1:10 am]
Butch -- I got duped by one and replied and then realized after
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