Staredit Network > Starcraft I Database > File: Disabled Tank Defense

Sunken Treasure
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Disabled Tank Defense
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Filename: Disabled Tank D.scx
Filesize: 44.28KB

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File Information
General
Uploaded on:Jan 26 2009, 6:57 pm
Uploaded by:Lethoth
Author:|1786|
Downloads:326

Map-Data
Tileset:Jungle
Dimension:96x96

Forces
Defenders
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Created by: Oo.Lethoth.oO
Computer (Protoss)
Clan Oo
Computer (Protoss)
Force 4

Map-Statistics
Units:553
Triggers:145
Locations:129
Strings:770
File Description
Disabled Tank Defense bassically consists in building turrets for disabled tanks, upgrading and buying units... But there's lots of fun in this:
Map features:
- 5 Spawn places for enemies
- 14 units to buy
- 255 upgrades for each unit
- 2 types of tanks
- You will earn 1 mineral per 8 kills
- 30 different levels to beat
- Hard! Maybe you will need full house or 4/6 players
- Crash Banner
- Funny sounds
Well... I hope you enjoy my map, and I'll be constantly playing it on US.East!
- Oo.Lethoth.oO -or- Mp)Lethoth

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Comments
CooL wrote on Jan 27 2009, 11:00 pm:
yay you finally finished this!
I'd love to play this with you :D

[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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