Staredit Network > Starcraft I Database > File: Squadron! v2.0

Sunken Treasure
(Reload)
Squadron! v2.0
Download
Filename: Squadron! v2.08.scm
Size: 179.54KB
SHA256 Checksum: b8e22e46f14d8844b3c981b794aa805fbe6b34362eb11a40f90c9b6c115b60c3

Thumbnail

Rating
Not enough votes.
Log in to rate

File Information
General
Uploaded on:Mar 11 2008, 2:59 pm
Uploaded by:Wing-of-no-Wing
Author:|71|
Downloads:353

Map-Data
Tileset:Space
Dimension:64x64

Forces
Taipan Squadron
Human (Zerg)
Human (Protoss)
Human (Terran)
Krait Squadron
Human (Zerg)
Human (Terran)
Human (Protoss)
~~~A Wingless Production~~~
Computer (Terran)
Computer (Zerg)
Force 4

Map-Statistics
Units:71
Triggers:277
Locations:57
Strings:852
File Description
Squadron! 2.0
~~~A Wingless Production~~~, 2007
Players: 3v3 (2v2 and 1v1 are possible, but fairly pointless)

The third map in the Squadron! series, Squadron! II features a fairly hostile environment and strategy that centers around team-based warping.

Tips:
-As with all Squadron! maps, don't let the anti-turtle (or stasis entropy) get you. Reset it by going to the enemy base.
-Use your fighter's teleport device liberally. It's controlled from the evolution chamber.
-Coordinate with your teammates so that you can get warps to the enemy base to reset your anti-turtle, warps home when you have the enemy flag, etc.
-You can warp to yourself to increase your odds of survival in a high-gravity situation.
-Don't take off from planets 1-3 until you're good at handling your fighter close to a gravity source. If you don't have planet 4, stick to launching from your base.
-Setting a tangential course to capture a planet isn't suicide. Flying directly at it, is.

All Images

Comments
No comments yet.
[10:23 pm]
Ultraviolet -- :wob: maybe not replaced, just add a discord applet below the shoutbox imo
[09:24 pm]
O)FaRTy1billion[MM] -- :wob:
[06:20 pm]
Symmetry -- :wob:
[04:53 pm]
UndeadStar -- but what would happen to the :wob: chains?
[10:38 am]
ihjel -- The shoutbox should be replaced with a live feed of the discord so the side doesn't look as dead.
[2026-11-07. : 3:22 am]
Symmetry -- because there's also Starforge 2 and chkdraft
[2026-11-07. : 3:22 am]
Symmetry -- oh that's the one that was linked
[2026-11-07. : 3:22 am]
Symmetry -- https://scmjs.dev/editor/ in browser editor that came out this year too :hurr:
[2026-11-07. : 3:20 am]
Symmetry -- that's not even all
[2026-11-07. : 12:06 am]
Vrael -- Did I misplace a 0 or something? Is it actually 2006 right now?
Please log in to shout.


Members Online: Zycorax, UndeadStar