Staredit Network > Profile-Scene > payseheadre92 > basic
Profile for payseheadre92
Options
Send me a Message
Find my Posts
Find my Topics
Send me Minerals

Last visitors
None.

Account Information
Joined: Sep 20 2017, 5:25 pm
Last Active: Sep 20 2017, 5:26 pm
Status: Offline
Display Name: payseheadre92

Statistics
Activity: 2
Posts: 0
Posts Per Day: 1
Topics: 0
Minerals: -150

Contact Information
E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


Signature
Sex, charming smile and pristine beauty are actually one thing that each one men like. If you would like with none obligation will build a relationship - we provide you cheap escorts London agency. Our women are out there, to not mention their beauty and the proven fact that they are very nice and nice. At our agency you may find a lady who will satisfy you with certainty. Thee is irrespective of what proportion our customer needs from one among our women - she's going to invariably do it! He will fulfill all his whims, whereas being really proud of it, as a result of what a pleasure once a lady will you well, but you see that she is doing well? Our girls don't seem to be such! So go here for a lot of info. If you do not recognize something or are questioning concerning something, You can contact us and that we can give you an answer. Use our service and your day will be betterWe guarantee sensible fun! move to our web site , you will realize our phone number there.
[07:20 am]
RIVE -- #MBWMGA
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[2026-7-12. : 5:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[2026-7-12. : 4:57 pm]
Symmetry -- wdym
[2026-7-12. : 2:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
Please log in to shout.


Members Online: DarkenedFantasies, jjf28, NudeRaider