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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , rockz, jjf28
Pages: < 1 « 69 70 71 72 73133 >

Topic Replies Views Starter / Time Last Post

Simple Request
 killing units for players when they leave game
2 1435 May 22 2009, 7:54 pm
Kenshin23
May 22 2009, 8:12 pm
Kenshin23

how do i, make computer attack.......
 a neutral play
2 1848 May 22 2009, 10:40 am
Abysmal_Mike
May 22 2009, 11:12 am
Ahli

Battle System Error
 Don't know the right cateogry to call this...
10 3459 May 19 2009, 6:35 am
Vrael
May 22 2009, 4:20 am
Vrael

Melee AI?
 Which one do I use?
9 2310 May 21 2009, 1:59 am
Astropop
May 22 2009, 3:18 am
Pyro682

round based system problem
 
4 1767 May 20 2009, 5:27 pm
r00k
May 22 2009, 3:10 am
scwizard

Error Loading Scenario File
 Reduce number of small nooks and crannies?
8 4391 May 20 2009, 3:12 pm
hasuchobe
May 21 2009, 8:01 pm
samsizzle

What is the best system for keeping a counter
 Using units at a location or a deaths counter
7 2477 May 21 2009, 1:10 am
m.0.n.3.y
May 21 2009, 4:54 am
Falkoner

Triggers causing lag
 
18 3963 May 17 2009, 9:19 pm
xhans2x
May 20 2009, 3:20 pm
JaFF

Loading and Saving
 Is there a way.
18 5343 May 17 2009, 5:32 am
samsizzle
May 20 2009, 1:39 am
samsizzle

Trigger order in the list.
 What are the effects of this?
10 2797 May 19 2009, 9:24 pm
Dungeon-Master
May 20 2009, 1:00 am
Dungeon-Master

Shield Battery
 How to get a cpu to use a shield battery
4 2360 May 19 2009, 2:16 am
Bioject
May 19 2009, 10:41 pm
Heinermann

zerg ai
 
1 1462 May 19 2009, 12:54 pm
okeee
May 19 2009, 4:31 pm
UnholyUrine

Rapid Unit Shooting
 
4 2060 May 18 2009, 3:41 am
Leon-037
May 19 2009, 3:33 am
Falkoner

My music in my map
 
9 2745 May 15 2009, 10:29 am
Chubacca
May 19 2009, 1:57 am
samsizzle

AI-Human Interaction
 
4 1714 May 18 2009, 5:47 am
Qwerty5312
May 18 2009, 7:05 am
Qwerty5312

Having trouble with mobile grids
 Starts out fine, then the shape gets wrong
10 3352 May 17 2009, 10:30 pm
scwizard
May 18 2009, 3:39 am
Pyro682

a center loc problem
 
5 1980 May 17 2009, 9:01 pm
r00k
May 17 2009, 9:30 pm
Wormer

How to fix corrupted Strings....
 
4 1862 May 15 2009, 11:44 pm
xhans2x
May 17 2009, 1:35 am
samsizzle

Detecting Walkable Null
 
4 2072 May 15 2009, 11:28 pm
Madroc
May 17 2009, 12:24 am
Madroc

detecting dark swarm
 
17 4516 May 12 2009, 12:04 am
Chubacca
May 15 2009, 10:29 pm
Falkoner

Clock Problems
 BLARGH
13 4380 May 13 2009, 3:48 am
samsizzle
May 15 2009, 6:47 pm
Pigy_G

A.I Scripts
 Simple A.I scripts
6 2680 Apr 26 2009, 10:30 am
Bioject
May 15 2009, 2:58 am
Dungeon-Master

Map locking Utilities
 
6 2556 May 14 2009, 6:44 pm
djinni
May 14 2009, 10:17 pm
Falkoner

Neutral Player colors
 
5 2045 May 14 2009, 3:28 am
Cinolt
May 14 2009, 3:46 am
Cinolt

Burrow Detection
 + dropship junk
3 2157 May 13 2009, 6:01 am
Jello-Jigglers
May 13 2009, 1:46 pm
Jello-Jigglers

All my map icons have changed
 It didn't do anything wrong... yet...
5 1915 May 12 2009, 9:41 pm
Dungeon-Master
May 13 2009, 1:23 am
Riney

Unit Placement Annoyance
 Installation Turrets.
10 4031 May 11 2009, 11:26 pm
samsizzle
May 12 2009, 1:17 am
Vi3t-X

Massing multiple unit help
 
6 2880 May 11 2009, 5:34 am
DarkRippa
May 11 2009, 8:43 pm
NudeRaider

How I do to each player receives his building
 
10 2429 May 11 2009, 3:36 pm
LhaN
May 11 2009, 6:38 pm
NudeRaider

Problem with Order Attack trigger
 
3 1537 May 11 2009, 12:53 pm
LhaN
May 11 2009, 1:24 pm
LhaN

Pages: < 1 « 69 70 71 72 73133 >

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[2026-4-29. : 12:18 am]
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[2026-4-25. : 3:34 pm]
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