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Simple Request
killing units for players when they leave game |
2 |
1435 |
May 22 2009, 7:54 pm Kenshin23 |
May 22 2009, 8:12 pm Kenshin23 |
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how do i, make computer attack.......
a neutral play |
2 |
1848 |
May 22 2009, 10:40 am Abysmal_Mike |
May 22 2009, 11:12 am
Ahli |
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Battle System Error
Don't know the right cateogry to call this... |
10 |
3459 |
May 19 2009, 6:35 am
Vrael |
May 22 2009, 4:20 am
Vrael |
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Melee AI?
Which one do I use? |
9 |
2310 |
May 21 2009, 1:59 am Astropop |
May 22 2009, 3:18 am
Pyro682 |
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round based system problem
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4 |
1767 |
May 20 2009, 5:27 pm r00k |
May 22 2009, 3:10 am
scwizard |
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Error Loading Scenario File
Reduce number of small nooks and crannies? |
8 |
4391 |
May 20 2009, 3:12 pm hasuchobe |
May 21 2009, 8:01 pm
samsizzle |
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What is the best system for keeping a counter
Using units at a location or a deaths counter |
7 |
2477 |
May 21 2009, 1:10 am m.0.n.3.y |
May 21 2009, 4:54 am
Falkoner |
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Triggers causing lag
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18 |
3963 |
May 17 2009, 9:19 pm xhans2x |
May 20 2009, 3:20 pm
JaFF |
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Loading and Saving
Is there a way. |
18 |
5343 |
May 17 2009, 5:32 am
samsizzle |
May 20 2009, 1:39 am
samsizzle |
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Trigger order in the list.
What are the effects of this? |
10 |
2797 |
May 19 2009, 9:24 pm Dungeon-Master |
May 20 2009, 1:00 am Dungeon-Master |
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Shield Battery
How to get a cpu to use a shield battery |
4 |
2360 |
May 19 2009, 2:16 am Bioject |
May 19 2009, 10:41 pm
Heinermann |
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zerg ai
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1 |
1462 |
May 19 2009, 12:54 pm okeee |
May 19 2009, 4:31 pm
UnholyUrine |
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Rapid Unit Shooting
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4 |
2060 |
May 18 2009, 3:41 am Leon-037 |
May 19 2009, 3:33 am
Falkoner |
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My music in my map
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9 |
2745 |
May 15 2009, 10:29 am Chubacca |
May 19 2009, 1:57 am
samsizzle |
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AI-Human Interaction
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4 |
1714 |
May 18 2009, 5:47 am Qwerty5312 |
May 18 2009, 7:05 am Qwerty5312 |
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Having trouble with mobile grids
Starts out fine, then the shape gets wrong |
10 |
3352 |
May 17 2009, 10:30 pm
scwizard |
May 18 2009, 3:39 am
Pyro682 |
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a center loc problem
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5 |
1980 |
May 17 2009, 9:01 pm r00k |
May 17 2009, 9:30 pm
Wormer |
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How to fix corrupted Strings....
|
4 |
1862 |
May 15 2009, 11:44 pm xhans2x |
May 17 2009, 1:35 am
samsizzle |
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Detecting Walkable Null
|
4 |
2072 |
May 15 2009, 11:28 pm
Madroc |
May 17 2009, 12:24 am
Madroc |
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detecting dark swarm
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17 |
4516 |
May 12 2009, 12:04 am Chubacca |
May 15 2009, 10:29 pm
Falkoner |
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Clock Problems
BLARGH |
13 |
4380 |
May 13 2009, 3:48 am
samsizzle |
May 15 2009, 6:47 pm Pigy_G |
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A.I Scripts
Simple A.I scripts |
6 |
2680 |
Apr 26 2009, 10:30 am Bioject |
May 15 2009, 2:58 am Dungeon-Master |
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Map locking Utilities
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6 |
2556 |
May 14 2009, 6:44 pm djinni |
May 14 2009, 10:17 pm
Falkoner |
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Neutral Player colors
|
5 |
2045 |
May 14 2009, 3:28 am
Cinolt |
May 14 2009, 3:46 am
Cinolt |
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Burrow Detection
+ dropship junk |
3 |
2157 |
May 13 2009, 6:01 am
Jello-Jigglers |
May 13 2009, 1:46 pm
Jello-Jigglers |
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All my map icons have changed
It didn't do anything wrong... yet... |
5 |
1915 |
May 12 2009, 9:41 pm Dungeon-Master |
May 13 2009, 1:23 am
Riney |
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Unit Placement Annoyance
Installation Turrets. |
10 |
4031 |
May 11 2009, 11:26 pm
samsizzle |
May 12 2009, 1:17 am
Vi3t-X |
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Massing multiple unit help
|
6 |
2880 |
May 11 2009, 5:34 am DarkRippa |
May 11 2009, 8:43 pm
NudeRaider |
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How I do to each player receives his building
|
10 |
2429 |
May 11 2009, 3:36 pm LhaN |
May 11 2009, 6:38 pm
NudeRaider |
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Problem with Order Attack trigger
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3 |
1537 |
May 11 2009, 12:53 pm LhaN |
May 11 2009, 1:24 pm LhaN |