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Post #212106 in Topic (2)Refusal in Forum SC1 Melee Map Projects
Post #212100 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #212044 in Topic Brush Project in Forum SC1 Terrain
Post #212028 in Topic (4)SnowBunny in Forum SC1 Melee Map Projects
Post #212014 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #211933 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #211434 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #211431 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #211427 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #211374 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #211366 in Topic Temple Siege v1.6 in Forum SC1 Map Showcase
Post #210876 in Topic Seriously in Forum Staredit Network
Post #210834 in Topic Temple Siege M8e in Forum SC1 Map Showcase
Post #210745 in Topic Hazard Zone in Forum SC1 Map Production
Post #210737 in Topic Temple Siege M8e in Forum SC1 Map Showcase
Post #210616 in Topic Temple Siege M8e in Forum SC1 Map Showcase
Post #210558 in Topic Temple Siege M8e in Forum SC1 Map Showcase
Post #210552 in Topic Andromeda 2x speed in Forum SC1 Map Showcase
Post #210250 in Topic Runescape? in Forum Games
Post #210209 in Topic (4)SnowBunny in Forum SC1 Melee Map Projects
Post #210054 in Topic (4)SnowBunny in Forum SC1 Melee Map Projects
Post #209536 in Topic Dragon Fist(o) in Forum SC1 Melee Map Projects

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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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