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Post #99632 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #99513 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #99469 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #99301 in Topic Temple Siege v1 in Forum SC1 Map Showcase
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Post #98995 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #98935 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #98518 in Topic Mini-Game Party in Forum SC1 Map Production
Post #98245 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #98167 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #97891 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #97646 in Topic Lame in Forum SC2 General Discussion
Post #97640 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #97308 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #96982 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #96548 in Topic Temple Siege Tournament in Forum SC1 Contests
Post #96547 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #96286 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #96113 in Topic Temple Siege Tournament in Forum SC1 Contests
Post #95904 in Topic Temple Siege Tournament in Forum SC1 Contests
Post #95759 in Topic Temple Siege Tournament in Forum SC1 Contests
Post #94601 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #94173 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #94006 in Topic Mini-Game Party in Forum SC1 Map Production
Post #94004 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #93868 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #93855 in Topic Absorb N Reflect in Forum SC1 Map Production
Post #93152 in Topic Absorb N Reflect in Forum SC1 Map Production
Post #93151 in Topic Untitled Cyber Map in Forum SC1 Map Production

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[06:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[03:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[03:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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