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Post #17460 in Topic Temple + Ruin blend? in Forum SC1 Terrain
Post #17419 in Topic Terrain Help in Forum SC1 Terrain
Post #17417 in Topic Temple + Ruin blend? in Forum SC1 Terrain
Post #15990 in Topic made this rampish thing in Forum SC1 Terrain
Post #15825 in Topic Walls in Forum SC1 Terrain
Post #15718 in Topic Maps ! in Forum SC1 UMS Mapmaking Assistance
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Post #15609 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #15003 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #14861 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #14546 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #14434 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #14345 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #14302 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #14124 in Topic Terrain Mixing? in Forum SC1 Terrain
Post #14060 in Topic Terrain Mixing? in Forum SC1 Terrain
Post #14059 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #13574 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
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Post #13201 in Topic Aerius Dei - Demo in Forum SC1 Map Showcase
Post #13115 in Topic ice platform thing in Forum SC1 Terrain
Post #12118 in Topic Aerius Dei Terrain in Forum SC1 Terrain
Post #11922 in Topic Aerius Dei Terrain in Forum SC1 Terrain
Post #11768 in Topic Aerius Dei Terrain in Forum SC1 Terrain
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Post #9277 in Topic VHP in Forum SC1 UMS Mapmaking Assistance

Pages: < 1 « 10 11 12 13 >
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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