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Post #84241 in Topic Desert Storm Rpg v1.0 in Forum SC1 Map Showcase
Post #84239 in Topic SEN Map in Forum Null
Post #84099 in Topic **Competition** in Forum SC1 Terrain
Post #84050 in Topic SEN Mafia VII: The 7 Shifters in Forum Null
Post #83961 in Topic Zerg Revealed! in Forum SC2 General Discussion
Post #83960 in Topic SEN Mafia VII: The 7 Shifters in Forum Null
Post #83864 in Topic Desktops in Forum Null
Post #83863 in Topic SEN Mafia VII: The 7 Shifters in Forum Null
Post #83825 in Topic PAX in Forum Null
Post #83824 in Topic Which Server Do You Use? in Forum Null
Post #83821 in Topic Gold Medals in Forum Null
Post #83820 in Topic Zerg Revealed! in Forum SC2 General Discussion
Post #83819 in Topic Zerg Biology? in Forum SC2 General Discussion
Post #83814 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #83667 in Topic Storyline in Forum SC1 UMS Mapmaking Assistance
Post #83660 in Topic What do you love? in Forum Null
Post #83628 in Topic Mini-Game Party in Forum SC1 Map Production
Post #83624 in Topic Temple Siege v1 in Forum SC1 Map Showcase
Post #83518 in Topic Terrain Mixing in Forum SC1 Terrain
Post #83312 in Topic Sick of waterfalls yet? in Forum SC1 Terrain
Post #83311 in Topic kill minerals? in Forum Staredit Network

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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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