Staredit Network > Starcraft I Database > File: [ 47 ] Beta002

Sunken Treasure
(Reload)
[ 47 ] Beta002
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Filename: (4)47_beta002.scx
Filesize: 45.39KB

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File Information
General
Uploaded on:Oct 6 2009, 2:24 am
Uploaded by:Moose
Author:|2|
Downloads:288

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
by Mini Moose 2707
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
File Size: 45.3 KB
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Force 3
Force 4

Map-Statistics
Units:165
Triggers:240
Locations:75
Strings:931
File Description
Turn-based tactical conquest.

Information can be found in the topic.
http://www.staredit.net/topic/8725/

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Comments
Moose wrote on Oct 6 2009, 6:13 pm:
It indicates four players.

ClansAreForGays wrote on Oct 6 2009, 4:20 am:
why

payne wrote on Oct 6 2009, 2:59 am:
Remove that "(4)" in front of the map's filename D:

[07:14 pm]
Ultraviolet -- :wob:
[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
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