Staredit Network > Forums > SC1 Terrain > Topic: TERRAIN BLENDING CHALLENGE: Deadline April 1
TERRAIN BLENDING CHALLENGE: Deadline April 1
Feb 13 2010, 11:43 pm
By: Aristocrat
Pages: < 1 2 3 46 >
 

Feb 16 2010, 8:42 am Gigins Post #21



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:17 pm by Gigins.



None.

Feb 16 2010, 7:40 pm Super Duper Post #22



/stol'd from broodwarmaps.net



None.

Feb 16 2010, 9:14 pm samsizzle Post #23



i hate it when, mostly on melee maps, people try to make backwards ramps look like frontal ramps, it looks so stupid. Gigins i really like your stuff though.



None.

Feb 16 2010, 10:24 pm Gigins Post #24



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:17 pm by Gigins.



None.

Feb 17 2010, 1:55 am Gigins Post #25



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:17 pm by Gigins.



None.

Feb 17 2010, 2:01 am stickynote Post #26



[borat]Last two very nice. Attract all the sexy ladies. :bleh: [/borat]



None.

Feb 17 2010, 2:35 am Aristocrat Post #27



A few of these are really... unsatisfactory, but I do want to say that Heidi Klum's extended ramps were very good, assuming they are walkable.

(That railroad, too O.o)



None.

Feb 17 2010, 4:01 am Corbo Post #28

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from name:doomedrusher
A few of these are really... unsatisfactory, but I do want to say that Heidi Klum's extended ramps were very good, assuming they are walkable.

(That railroad, too O.o)

They are :P
I'll be posting more stuff later.



fuck you all

Feb 17 2010, 1:33 pm Gigins Post #29



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:18 pm by Gigins.



None.

Feb 17 2010, 3:17 pm payne Post #30

:payne:

Gigins is just roxing the Desert tileset ;o



None.

Feb 17 2010, 6:26 pm Gigins Post #31



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:18 pm by Gigins.



None.

Feb 17 2010, 8:55 pm Corbo Post #32

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from Gigins
And I keep roxing!

Sand-high dirt-sand transition.
:O! hax! QQ

Stacked Basilica, ramp included :D

Best I could do anyway :P



fuck you all

Feb 18 2010, 12:24 am Aristocrat Post #33



Quote from Gigins
Quote
-Stacked compounds with correct vison/hit% (2 levels is good)


I was hoping for a compound-compound transition (like what Heidi Klum did with the Basilica), but eh...



None.

Feb 18 2010, 12:39 am Gigins Post #34



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:18 pm by Gigins.



None.

Feb 18 2010, 2:08 am Gigins Post #35



deleted

Post has been edited 1 time(s), last time on Mar 8 2010, 6:18 pm by Gigins.



None.

Feb 18 2010, 2:50 am Aristocrat Post #36



Quote from Gigins
I'll try that. But for now here is bridge-structure transition.

I liked this one better, if only due to the lack of blocky terrain :P.

Quote from Gigins
And for the record. :P

FFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-



None.

Feb 18 2010, 4:38 am Corbo Post #37

ALL PRAISE YOUR SUPREME LORD CORBO

That piece is flawless :omfg:



fuck you all

Feb 18 2010, 11:49 pm Aristocrat Post #38



Heidi Klum, could you upload a .scx with the stacked basilica in it? I'm very interested in how you managed to blend it.

EDIT> Never mind, I figured it out. Thanks!



None.

Feb 19 2010, 2:48 am Excalibur Post #39

The sword and the faith

Quote from Gigins
I'll try that. But for now here is bridge-structure transition.
Can you design an all around bridge/structure mesh? It'd make for some great towns and such.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Feb 19 2010, 3:31 am Aristocrat Post #40



The top of the structure must be around sand, thus that would not work very well.



None.

Options
Pages: < 1 2 3 46 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
l)ark_ssj9kevin -- le reddit
[2026-5-31. : 2:55 pm]
Moose -- >reddit :rip2:
[2026-5-31. : 2:07 pm]
IskatuMesk -- reddit 💀
Please log in to shout.


Members Online: Symmetry, Dem0n