StarFire Edit
Aug 30 2007, 5:02 am
By: FFC-Yuffie  

Aug 30 2007, 5:02 am FFC-Yuffie Post #1



I have been looking everywhere for a OSX Editor, however, I found StarFire Edit, when I open the application, it looks for the host application StarEdit (Carbon), which I do not have, or have any idea where it is. Does anyone know what I need to do in order for this to work?



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Aug 30 2007, 6:09 am Sauceover Post #2



staredit is the map eidtor that comes with the game. it's listed as 'starcraft campaign editor'



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Aug 30 2007, 6:16 am FFC-Yuffie Post #3



StarEdit only works on OS9, and not on intel-based macs. Its asking for a Carbon version of staredit, which I can't seem to find. I need to either find StarEdit (Carbon) to host StarFire, or I need to find a completely different one.



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Aug 30 2007, 7:06 pm Money Post #4



SCMDraft http://www.stormcoast-fortress.net/downloads/scmdraft2ZIP/



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Aug 30 2007, 10:25 pm Falkoner Post #5



Um, he's on a mac, so until SCM Draft starts working for mac that won't work.



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Aug 30 2007, 10:44 pm FFC-Yuffie Post #6



Any help would be much appreciated, any other MAC OSX Staredits that work?



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Aug 30 2007, 10:52 pm Falkoner Post #7



http://www.maplantis.org/index.php?pg=wiki;id=5#wiki_46

That is basically all of them :P



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Aug 31 2007, 12:42 am Money Post #8



Oh, sorry I missed the fact that OSX means mac.



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Aug 31 2007, 6:54 am AntiSleep Post #9



Your best bet is scmd in vmware or parallels, or dual booting windows. There is no carbon staredit, it is only classic.



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Sep 1 2007, 10:52 pm Wing-of-no-Wing Post #10



Just select the staredit that you do have...StarFire Edit works fine on my OS10.3.9 powerbook. Just make sure that you've got Classic Environment up and running so that StarEdit can load; even though the StarFire patcher loads in OSX, StarEdit itself does not. You'll also want to get your claws on the Java version of XEdit for more powerful terrain editing (and you'll need MPQ2K to use it).

Post has been edited 1 time(s), last time on Sep 1 2007, 10:54 pm by Wing-of-no-Wing.



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Sep 1 2007, 10:59 pm AntiSleep Post #11



the classic environment is not supported with the intel chipset.



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Sep 3 2007, 1:05 am purple100 Post #12



It's really unfortunate that Blizzard ported Starcraft to Carbon but not Staredit. For PPC users, we have to use Classic to run Staredit. For Intel users, if Rosetta doesn't work, they need to install Windows.

Well, at least Starcraft II and its editor will be a UB. I hope.



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Sep 3 2007, 1:08 am Falkoner Post #13



Is this why I can't install SC on my mac?



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Sep 3 2007, 1:39 am Matt Burch Post #14



XEdit is in the works, strictly Mac OS X starcraft map editor. The topic and downloads is at maplantis. The link is: http://www.maplantis.org/index.php?topic=182
The maker's email address is "the_ian_man@hotmail.com" The editor is not complete yet though, and there are still certain bugs. THe last time I checked with him, the editor wouldn't save properly. You could also pm him here, his account here is "Nai". Hope this is what you need. You need MPQ2K.app, google it and download it, then follow the instructions on how to make a .chk file. Then you open that file in the editor.

Post has been edited 2 time(s), last time on Sep 3 2007, 1:41 am by O)Matt_Burch.



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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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