(8)City War
Jan 1 2010, 8:21 pm
By: Marine  

Jan 1 2010, 8:21 pm Marine Post #1



I made this map for fun. It probably sucks to you guys. I've played on it with some people on B.Net that was real melee. It was fun, and they thought it was well done. HOWEVER! I know every single melee person here will probably say it sucks, but I want to post it anyway, regardless of your petty opinions towards this melee map! :bleh:

Here it is, the map I made for FUN, not to be made as a real "pro" melee. No one plays these anyway except the makers, if that. I stuck to the gas issue, and partially to the mineral set up, it's just that those straight lines of minerals are so ugly.. So I did in some cases half&half, but in other cases not so much. :)
192x192 Badlands, 8 Players. 8 mains, 8 min onlys in between in each player (totaling 8, not 8 in every gap :disgust:), 4 islands with gas and mins, middle expo with 2 gas and 2 min piles. By each player's base is a small min only with 2 mineral pieces at 750.

Scream, yell, growl, bite, tear apart the map, tear your hair out, I really don't care. I like it, personally, so I'm probably not going to fix it/scrap it, it's too enjoyable. It's inspiration is from the blizzard map (2)Road War, but mine's bigger and 8P. Let's see what comes of it.

For Excalibur:
Quote from Excalibur
Quote from Marine
Quote from Excalibur
...you NEVER use a size over 128x128 for melee play...
@Excalibur: Are there any exceptions to that, for example, an 8 player melee? or a 6 player? Because if you never used over 128x128 for any melee, that'd make things really squished for big melee games.
Maps for 6+ players can be larger but they're very hard to make properly. I really don't recommend absolutely anyone in this section even attempting it.
:lol:

Attachments:
(8)City War.scx
Hits: 4 Size: 170.1kb

Post has been edited 3 time(s), last time on Jan 1 2010, 8:55 pm by Marine.



None.

Jan 1 2010, 8:48 pm Excalibur Post #2

The sword and the faith

Its terrible, but you already knew that.




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The sword and the faith.

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Jan 1 2010, 8:51 pm Marine Post #3



WEAK Excalibur. WEAK!!!! >:( I am so disappointed in you. Try playing it with 8 people on B.Net, it's fun :D

Sure it sucks ass, but maps can be fun and suck total ass, you know. Look at all those sunken defense maps that are made in 30 minutes? Suck ass, but people love them!

Also, wtf kind of answer is that?




None.

Jan 1 2010, 10:11 pm Excalibur Post #4

The sword and the faith

See the unsymmetrical section here and compare for yourself: http://www.staredit.net/topic/4521/




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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