map problems
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Dec 28 2009, 10:43 pm
By: Marine  

Dec 28 2009, 10:43 pm Marine Post #1



Close please Nude, I'm a dumbass and don't know my map sizes. \:dontgetit\:
Also my scmdraft was messed up.

Post has been edited 1 time(s), last time on Dec 28 2009, 11:01 pm by Marine.



None.

Dec 28 2009, 10:49 pm Morphling Post #2



The dimension is not 196, but 192. That should solve you problem.



None.

Dec 28 2009, 10:54 pm Marine Post #3



My scmdraft says in the listing of dimension 196x196, though, wtf?



None.

Dec 28 2009, 10:56 pm Morphling Post #4



Mine says 192x192. You may be reading it wrong or your scmdraft is not up to date.
Quote
Standard sizes are 64, 96, 128, 192, 256.
Other sizes may cause errors on Starcraft of Staredit.




None.

Dec 28 2009, 10:57 pm Marine Post #5



Thanks morphling, I guess I have to re-download scmdraft \:disgust\: 192 worked. Thanks



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NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
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Symmetry -- TFW you google a problem and find the answer in a post you made yourself
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Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
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Zoan -- ppl do it all the time in PDEs
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Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
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NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
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Zoan -- Navier Stokes is not that esoteric I thought
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