Staredit Network > Forums > General StarCraft > Topic: Starcraft Crashes
Starcraft Crashes
Dec 28 2009, 8:03 pm
By: Urahara  

Dec 28 2009, 8:03 pm Urahara Post #1



Apparently Blizzard Technical support is lazy as hell
So heres my question
Quote
Alright heres what happens
If im playing a game and i leave or i just quit the game, my screen goes black and i get a window that says

(The Instruction at 0x0004bdb81 referenced memory at 0x00000001 cannot be read
Click ok to terminate the program)
What the heck does that mean and how do i fix this?




None.

Dec 28 2009, 8:06 pm CecilSunkure Post #2



You should probably backup your maps, then reinstall SC.



None.

Dec 28 2009, 8:07 pm Urahara Post #3



Thats the thing, Ive done it three times, i think it has to with the Online Installer for SC from blizzard



None.

Dec 28 2009, 8:23 pm Marine Post #4



Don't use the online installer, use the install wizard that runs from autoplay when the disc is put in.



None.

Dec 28 2009, 8:29 pm Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

question to make sure that you aren't that :lol: :
Are you trying to play a standard map? A map that doesn't use EUDs or has units by extended players?

in short:
Does that happen with a normal melee map?




Dec 28 2009, 8:34 pm Marine Post #6



It doesn't matter what map, it's when he leaves, which means it has nothing to do with the map, but the games program scripts themselves. Somethings wrong with one of his files that installed, might be corrupt or damaged, maybe even missing entirely.



None.

Dec 28 2009, 8:57 pm Urahara Post #7



WAIT
WTF
I JUST PLAYED A GAME AND WHEN I LEFT I DIDNT CRASH
IM STILL LIKE WTF O_O!



None.

Dec 28 2009, 9:13 pm Ahli Post #8

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Urahara
WAIT
WTF
I JUST PLAYED A GAME AND WHEN I LEFT I DIDNT CRASH
IM STILL LIKE WTF O_O!
EUDs, extended units/sprites...
I guess it didn't crash you ingame, but it crashed a part of the replay system?
if that happens again, could you post the map, pls?




Dec 28 2009, 11:03 pm Marine Post #9



Or take a screenshot of the error report.



None.

Dec 28 2009, 11:47 pm Urahara Post #10



I know what was wrong
This is a little sad but..
Im using vista
I wasnt loading my sc as admin
nor loading my hrm Programs as admin
This can be closed >>



None.

Dec 28 2009, 11:57 pm Marine Post #11



Wow ura. :P



None.

Dec 29 2009, 12:38 am Urahara Post #12



Quote from Marine
Wow ura. :P
XD



None.

Jan 7 2010, 6:08 am Heinermann Post #13

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

A memory handle at 0x006D125C is NULL.

The only time it is assigned a value is at 0x004BDD74.
The only clue is "line 113 of Starcraft\\SWAR\\lang\\light.cpp".

It looks like it's terrain-related.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
Please log in to shout.


Members Online: Excalibur