New map
Dec 25 2009, 4:11 am
By: Marine  

Dec 25 2009, 4:11 am Marine Post #1



Alright, scrapped the other one and made this one, I'll scrap this and try again if it's worse/no better. I made 3 versions of it, since I don't know which is best, anyway, but I'm putting up my favorite. If you want I can post the other two.



Post has been edited 1 time(s), last time on Dec 25 2009, 7:32 pm by Marine.



None.

Dec 25 2009, 8:09 am Excalibur Post #2

The sword and the faith

Too much water and wasted space.

Scrap, make new map on 96x96. You aren't good enough to do 2p 128x128 yet.




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Dec 25 2009, 5:38 pm Marine Post #3



Made the 96x96

Post has been edited 1 time(s), last time on Dec 25 2009, 7:33 pm by Marine.



None.

Dec 25 2009, 9:35 pm Jack Post #4

>be faceless void >mfw I have no face

Expos are too tankable, put doodads on the cliffs or change them to make em narrow.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 25 2009, 10:17 pm Super Duper Post #5



I'm not even going to list the thousands of things wrong with this map.



None.

Dec 25 2009, 10:19 pm OlimarandLouie Post #6



So... many... tankable spots... it hurts my eyes.

Quote from name:Ciara
I'm not even going to list the thousands of things wrong with this map.
You had better not become a second Excalibur.



None.

Dec 26 2009, 3:12 am BeDazed Post #7



This is very narrow. This is what I think. Before you put 'lots' of doodads in, you should think about placing them as decorations, not random places where units get cluttered randomly- making the map unbalanced. Doodads must also be placed equally to each player, testing that units do not get cluttery, or for both players. Otherwise, it would be better if you took them off. Decoration comes second to balance. Balance always comes first.
Also, if you see alot of tankable locations on a small map (for small maps, tankable positions are quite inevitable.) So, try and shorten the rush distance- since rushes will give advantage to other races that don't have tanks.



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[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
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Symmetry -- TFW you google a problem and find the answer in a post you made yourself
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Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
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Zoan -- ppl do it all the time in PDEs
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Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[2026-9-10. : 5:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
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Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
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NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
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Zoan -- Navier Stokes is not that esoteric I thought
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