Staredit Network > Forums > General StarCraft > Topic: Having Trouble hosting games...
Having Trouble hosting games...
Dec 23 2009, 1:26 am
By: OlimarandLouie  

Dec 23 2009, 1:26 am OlimarandLouie Post #1



/tinypic.com/r/fjky0z/6
I followed the instructions on www.portforward.com and I came out with this, but I'm not sure if it's correct... people still say I have 6bar latency whenever I host games. I'm all nervous because I finally guessed the password (it was changed) for my router and I'm this close to being able to host games properly. :ermm:
My router is an Actiontec MI-424-WR, with a Verizon logo stapled all over it's webpage.

*Note* If you need more info, Let me know.


MAJOR EDIT
I can host games properly when I DO NOT LAUNCH with iccup/advloader. If I launch SC with any add-ons, then I cannot host games that people can join, unless they also have advloader. (still nobody can join with iccup)
I would like to know if theres any way to host properly with my advloader, or if that's just not possible.

Post has been edited 2 time(s), last time on Dec 23 2009, 3:16 pm by OlimarandLouie.



None.

Dec 23 2009, 7:06 am Jack Post #2

>be faceless void >mfw I have no face

Have you added starcraft and the correct ports to the list of exceptions on windows firewall? Have you got any other firewalls? Have you tried disabling the DMZ?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 23 2009, 3:07 pm OlimarandLouie Post #3



Quote from name:zany_001
Have you added starcraft and the correct ports to the list of exceptions on windows firewall? Have you got any other firewalls? Have you tried disabling the DMZ?
Yes I have added starcraft & the correct ports to the list of exceptions, no I do not have any other firewalls, and I do not know what a "DMZ" is.



None.

Dec 23 2009, 6:11 pm Jack Post #4

>be faceless void >mfw I have no face

If you disable the DMZ for your router, it should allow SC and other blocked programs better access to the internet. It also theoretically makes your computer more vulnerable to hackers. It's up to you wether you disable it or not.

If you're far enough away from the US, you may just not be able to host, quite simply.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 24 2009, 11:44 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from name:zany_001
If you're far enough away from the US, you may just not be able to host, quite simply.
no




Dec 24 2009, 6:02 pm Pr0nogo Post #6



Quote from NudeRaider
Quote from name:zany_001
If you're far enough away from the US, you may just not be able to host, quite simply.
no

Yeah, distance might make you lag some (?), but it won't mean you can't host period.




Dec 24 2009, 6:07 pm Jack Post #7

>be faceless void >mfw I have no face

I dunno why I can't host then...I've disabled DMZ, port forwarded, added firewall exceptions...maybe I should make SC use port 80.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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