Spell System
Dec 8 2009, 7:22 pm
By: fat_flying_pigs  

Dec 12 2009, 1:24 am fat_flying_pigs Post #21



I finally optimized the system for my map. It is 308 triggers, and holds 192 spells, or 48 spells (12 per each type) with 3 upgrades each. The trigger total includes picking the spells and upgrading them. I estimate Another 600-1200 triggers for the actual spells.

ALSo, instead of 6 binary counts, I'm using 9 BCs. About 9 DCs are used



None.

Dec 12 2009, 1:57 am rockz Post #22

ᴄʜᴇᴇsᴇ ɪᴛ!

How did you manage 9 DCs?



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[2026-7-23. : 6:40 am]
Oh_Man -- true
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Ultraviolet -- Symmetry
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[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
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