Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Units dont shoot anymore
Units dont shoot anymore
Dec 3 2009, 6:03 pm
By: karatekid  

Dec 3 2009, 6:03 pm karatekid Post #1



Hi you guys out there.
As the title said some units dont shoot when i create them like goons or scouts while others do.
I dont remove them later on.
I don not give orders to them
I dont run an AI script for that player

when they first spawn they mostly shoot normal but at the second time the just stay there and doing nothing

same with golis but the seem to want attack another target but dont move wtf :D

is it maybe because this player has too many units ? he has 1200 at start but should get a few more by time..

you can find the map in the attachments. to see the bug in action get your zealot in the overlord and to the south from your headquater. there you can find the Outpost buildings. Fly over the Kirigakure Outpost(Greater Spire) and stay there for some time and see what happen D; (same goes for Iwagakure Outpost(queens nest).
Thank you for posting. :bye1:

Attachments:
Shinobis Dream 0.08.scx
Hits: 3 Size: 328.82kb



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Dec 3 2009, 6:47 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

only 100 units can attack the same time (melee units excluded)




Dec 3 2009, 6:59 pm Kenoli Post #3



Quote
is it maybe because this player has too many units ? he has 1200 at start but should get a few more by time..
That.

There are over 1500 preplaced units. Try cutting that down as much as possible. You might want to start with the large groups of marines/firebats/etc.



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