AI Problem
Nov 14 2009, 3:12 pm
By: continuumgaming  

Nov 14 2009, 3:12 pm continuumgaming Post #1



Problem: I have tried each AI for the two computer enemies in my campaign mission, but all they ever do is harvest

Info:
This is a campaign map featuring a modified version of Protoss and regular Terrans as enemies. They start on a highground island at the bottom-right of the map. All lowground to the north of the Island depletes shields and energy.
The Terran have one firebat hero, and the Protoss have a few air heroes
I've tried changing the location of the AI trigger, but it just makes the Terrans act like a commitee of idiots without changing the Protoss at al

Should any of this even affect the AI's ability to build or attack?
I need help please.



None.

Nov 14 2009, 4:30 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Make sure your player's race, the units and the ai action are the same race.

You also probably have to give them the buildings they have in the campaign, as the campaign scripts are tailored for the respective levels and they might assume certain buildings to exist.




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[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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