Staredit Network > Forums > General StarCraft > Topic: Final Defense Zero X3 Codes?
Final Defense Zero X3 Codes?
Oct 12 2009, 11:35 pm
By: Tempz  

Jan 18 2011, 1:10 pm MadZombie Post #21



I haven't played the game in a while but if I recall it's either the amount of kills you have or the number of spawns you currently have in your area.



None.

Jan 19 2011, 10:18 am reyasl Post #22



ye u right :)gas show the total units spawned until now :)
i know now the answers of my questions
melee zerg upgrade is for bird hunter and need 3muta to make a hero 4muta in 1 4 9 mode
know any similar maps? ^.^



None.

Jan 23 2011, 4:21 am Imk0tter Post #23



Here's the map with single-player enabled.. If anyone needs any other triggers edited, lmk

Attachments:
Final_Defence_Zero_X3_SINGLE.rar
Hits: 59 Size: 362.39kb



None.

Jan 31 2011, 12:17 am Ipfreely Post #24



Quote from Imk0tter
Here's the map with single-player enabled.. If anyone needs any other triggers edited, lmk

Thanks! I love this map but hated how you needed people to even play it.

FYI the filename is too long, so SC throws an error, but if you chop the filename it works fine.



None.

Feb 8 2011, 10:36 pm qPirateKing Post #25



Just curious, has anyone else beaten this? Mind sharing your strategies? I've beaten like 6 different modes by going pure infantry (and nukes).



None.

Feb 19 2011, 10:21 pm Ultraviolet Post #26

We do a little trolling

Quote from qPirateKing
Just curious, has anyone else beaten this? Mind sharing your strategies? I've beaten like 6 different modes by going pure infantry (and nukes).

The only mode I bothered playing was mix mode, as the others just bored me. On mix you don't really get to choose your units :P but I've won a few times. For heroes I think I went for one arb, one DA, and a bunch of defilers. But it's been a while, so I may have modified that strategy at some point.



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