Staredit Network > Forums > SC1 Map Showcase > Topic: Mouse Sniping 1.1
Mouse Sniping 1.1
Oct 11 2009, 2:44 am
By: swb4u1  

Oct 11 2009, 2:44 am swb4u1 Post #1



Mouse Sniping 1.1

Hello guys, I am a korean mapper.
I made this map 7 months ago.

I use EUD Trigger. Just Conditions.

Kill enemy's ghost with click!

Download Link - http://cfile217.uf.daum.net/attach/202DB32D4AD146CC15DF0C
Video Link - http://www.youtube.com/watch?v=0tH7gcPqNTk

Thank you

And Popular Map Site in Korea's address is intothemap.com

PS. Use #L1!

Post has been edited 2 time(s), last time on Oct 11 2009, 3:42 am by swb4u1.



None.

Oct 11 2009, 3:09 am ClansAreForGays Post #2



It sounds cool, but I can't get the video to work for me on firefox. Try hosting it on youtube.com

Also, it would help if you uploaded the map here.

This is sort of the main map English use map settings site. what is the main Korean use map setting site?




Oct 11 2009, 4:00 am Tank_7 Post #3



I just played. Its kinda cool idea, but lame in that you can Box-Select your opponent, your cursor doesnt have to be on the ghost when u press the mouse button.



None.

Oct 11 2009, 4:15 am Echo Post #4



Wow awesome map. I wonder if the snipers community would like this map.



None.

Oct 11 2009, 5:51 am Decency Post #5



No, we wouldn't.

This is an interesting concept, but a pretty foolish game. -.-



None.

Oct 11 2009, 6:23 am ClansAreForGays Post #6



We'd get quite the kick out if it, but we wouldn't start a religion around it like bald locks.

The sniper community is pretty much the Blitz community now.




Oct 18 2009, 11:11 pm stickynote Post #7



Very nice map. Love the concept. It looks funny when you kill someone without your ghost raising his gun. :lol:



None.

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[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
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