Staredit Network > Forums > General StarCraft > Topic: Extra colors problems
Extra colors problems
Oct 10 2009, 7:47 pm
By: theleo_ua  

Oct 10 2009, 7:47 pm theleo_ua Post #1



Most of SEN users know how to use extra player colors (colors with number 16..254)

But the question is: what is the real reason of different colors on different PC?

I mean if color numbers are the same, and same map looks different on different PC.

And I mean not abstract reasons like "maybe RAM or VRAM or Operating System" - I want something like steps for defining - what color will be on map XXX and PC Y, if I know all needed information about this PC.

Does anyone know the real reason of different colors?



None.

Oct 11 2009, 2:03 pm Heinermann Post #2

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

Extended player colours are 12 and above. 12-15 don't exist (it apparently does in some articles and in SCMDraft, but those are wrong).
You can't really predict the colour. It's a read overflow.




Oct 11 2009, 6:53 pm poison_us Post #3

Master has given Dobby a doctorate! Dobby is free!

55 is black. Always black. I believe 56 or 57 is as well, but 55 is the one I'm positive of.
Also, you're probably already aware of this, but the colors don't always look the same on every tileset.





Oct 12 2009, 10:18 pm theleo_ua Post #4



Quote from poison_us

Also, you're probably already aware of this, but the colors don't always look the same on every tileset.

Yes - and this can easily be seen in PColor



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:25 am]
Oh_Man -- https://youtu.be/R_6bsf9REkY anyone ever tried playing SC ghost?
[03:07 am]
Vrael -- though I wonder if at that level basically almost every match is over in like 3 minutes
[03:07 am]
Vrael -- yeah good point lets see the highlights reel from that
[03:06 am]
Oh_Man -- thats how it was trained to begin with, thousands of AI vs AI matches
[03:06 am]
Vrael -- see how far we can really take things
[03:06 am]
Vrael -- what they need to do is have some AI vs. AI matches
[03:06 am]
Oh_Man -- i'm sure there's a limit to that
[03:06 am]
Vrael -- if your mediocre army can fight perfectly every time, why bother with strategy
[03:05 am]
Vrael -- but from a gameplay perspective I think all its shown is that you can trade 1000's of apm to make up for lack of strategy
Please log in to shout.


Members Online: Oh_Man