Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Attack strength help
Attack strength help
Oct 8 2009, 4:09 am
By: IcY  

Oct 8 2009, 4:09 am IcY Post #1

Cruisin' on that LSD

i want a trigger i saw a while ago that uses sprites that follow your character to increase attack, and can they follow just a normal unit?




Oct 8 2009, 4:24 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

Preplaced disabled unit sprites have no collision boxes, so they can walk on top of eachother. They follow units much like a burrowed unit follows another unit, or even a location follows a unit.

I'm not sure if they will walk underneath units with collision boxes, though, since I know stacked zerg units behaved similarly, and the stacked units really didn't like non-stacked ones. However, they behave much like burrowed units. If you move them to the unit, they will move underneath them. If you order them to the unit, they will try to go around the unit.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Oct 8 2009, 4:31 am IcY Post #3

Cruisin' on that LSD

thanks ill try it out

EDIT:
i cant seem to get it. i even found a sample map. if you could help me by creating an easy to understand(locationlabled) map that shows me a quick battle system using a marine with a marine sprite attacking an enemy i would greatly appreciate it.

Post has been edited 1 time(s), last time on Oct 8 2009, 7:19 am by NudeRaider. Reason: merged posts




Oct 8 2009, 7:19 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

http://www.staredit.net/?file=270




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Still going.. strong is debatable though.
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WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
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WeirdoX4857 -- Where is everybody
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@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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