If this map should be created, your task would be to capture Beacons located in some key points. These beacons generate points. There are two ways to earn points for your team:
-Capture Beacons
-Kill Enemy Forces
You have around 2k health, while the computer's spawns have around 600. This way, there is such a balance between you and units, not just 1-hit kills after 3 upgrades. Spells play an important role in this. Each spell is upgradeable 2 times, making the 3rd time the max. Each spell selection box has 9 choices, which equals 36 innovative and creative spells, with 2 upgrades each.
Since it isn't an AoS, there's not healing spot! (OmG)
You're health is determined by skill points. This isn't new an any map, for each level up you get you can choose between these factors:
-Vitality (Max HP)
-Dexterity (MP Regeneration)
-Magic (MP Max)
-Strength (Attack Upgrade)
-Defence (Defensive Upgrade)
-Increase Supply (Upgrades Team Soldier Max)
-Increase Courier (Upgrades Soldier Respawn Time)
There are 5 ways to heal. Since this is not an AoS, you cannot simply run back to your base and run back; forces are spread.
-Your passive heal, which can generate HP quite a bit if you can find a quiet place to rest.
-A defence spell heals around 200 health.
-For each 20 kills, you are healed to your maximum health.
-Items will be located across the ground, mostly Mana and HP boosts. Don't count on these for heals; they will rarely spawn.
-A Demonic Shrine is located in the map. If 50 units die, regardless of whos it will be activated. You will know it is activated if it has an observer death effect on it time to time. Touch this to heal to your maximum HP.
Items are scattered across the map sometimes. They are very rare, and there are 5 different kinds. You will lose all your items upon death, and they become visible to the world. If not picked up within 30 seconds, the item will dissapear. The exception for this is Health Stone, which dissapears upon touching.
-Ring of Wealth (Increases chances foes drop better items, and more often)
-Mana Stone (Occasional Mana Boosts)
-Health Stone (Heals to maximum avalible health)
-Confusion Augment (On random, enemies will be pulled to you, stunned for a few seconds)
-Carafe of Honor (Troops morale rises on a random basis)
Enemy Spawns
Computer spawns play an important role in this. Their HP is more than 1/4 of yours. Kills are slow. While their HP is 600, most attacks only do 20 or 30.
Spawns depend on team upgrades.
Here's how the extra unit armies work:
Each team has a Soldier Maximum. When this maximum is reached, reinforcement counters are paused. When the army is below the maximum, the timer resumes. This timer is usually a large time, about 5 minutes or 3. Upgrades can be used to help your team.
Increase Supply is one of the Skill Point upgrades. It allows your army to have a larger maximum.
Increase Courier speeds up your army reinforcement times. This is crucial if you're doing an army build. Lots of points need to be invested in this.
Like it?

Now, I need help from you guys (:
As mentioned earlier, there are 36 spells. I've thought of 4 so far, cause of large school obstacles and etc. I would largely appreciate spell ideas from you guys, names and what they do. I am hoping for some creative ones, but of course crucial ones need to be added. For example Maelstrom, Defensive Matrix, etc.
So. help?

I will obviously include the nice people of SEN on the map, if it is ever finished. I plan for it. And hope for it. And plead for it.
I would also appreciate your comments

Custom Medieval Warfare.
Post has been edited 1 time(s), last time on Oct 8 2009, 1:13 am by Polkaman.
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