Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Binary Boolean Array Storage
Binary Boolean Array Storage
Sep 6 2009, 6:13 am
By: Falkoner  

Sep 8 2009, 11:59 am Falkoner Post #21



Quote
Congrats figuring out how rantent's map works

Well, I've known how that map does it for years, it's simply by placing burrowed units under it, but I found what I'd say is a better way >:)

Quote
Death counts are unsigned.

I was right! I was right! Nanananana!



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:47 pm]
l)ark_ssj9kevin -- /f m sup who wanna meme
[02:46 pm]
l)ark_ssj9kevin -- /f l
[04:56 am]
RIVE -- it is a good day to die
[03:49 am]
Symmetry -- radio free zerg
[2026-11-02. : 7:34 pm]
lil-Inferno -- whats mine is mine
[2026-11-02. : 5:07 am]
l)ark_ssj9kevin -- oops meant to get free minerals
[2026-11-02. : 5:06 am]
l)ark_ssj9kevin -- show me the money
[2026-11-02. : 1:46 am]
Moose -- I just wanted to say hi to Nekron
[2026-11-02. : 1:46 am]
Moose -- Nekron
[2026-11-01. : 9:46 pm]
ihjel -- whoops meant to search ;p
Please log in to shout.


Members Online: DarkenedFantasies