Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Binary Boolean Array Storage
Binary Boolean Array Storage
Sep 6 2009, 6:13 am
By: Falkoner  

Sep 8 2009, 11:59 am Falkoner Post #21



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Congrats figuring out how rantent's map works

Well, I've known how that map does it for years, it's simply by placing burrowed units under it, but I found what I'd say is a better way >:)

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Death counts are unsigned.

I was right! I was right! Nanananana!



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