Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Turning on vision for comp, but no via for u
Turning on vision for comp, but no via for u
Aug 10 2009, 8:36 pm
By: Polkaman  

Aug 10 2009, 8:36 pm Polkaman Post #1



Ohai guys, whenever I turn on vision for a computer the computer always turns on vision for me... Any way to make it only I turn on vision for the comp but it doesn't vice versa? Thx :D. Also woot I'm piston this on my iPod



None.

Aug 10 2009, 11:01 pm Jack Post #2

>be faceless void >mfw I have no face

Is the trigger running for you or for the computer? It helps if you post what trigger you are currently using, copied from Trigedit (not classic).



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 10 2009, 11:34 pm Polkaman Post #3



The trigger is running for me. I'm turning on vision for the computer and it's turning back.

Players: 123456

Conditions: Always

Actions: Turn ON vision for Player 8
Actions: Preserve Trigger.

And it turns back on for me. Nuu.
And it turns on even when I tell the computer to turn off vision for 123456



None.

Aug 10 2009, 11:58 pm poison_us Post #4

Master has given Dobby a doctorate! Dobby is free!

You've got it the wrong way--think of it as in the alliance box, when you click shared vision. Vision is given from the player in the actions section, to the owner of the trigger. It's as if a human p8 clicks "shared vision" for players 1-6.




Aug 11 2009, 12:10 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Yeah you got it the wrong way. The computer doesn't "turn the vision back" but he never gets vision from the players in the first place. Just the players receive vision from P8. Do it that way:

Players: 8

Conditions: Always

Actions: Turn ON vision for Player 1
Actions: Turn ON vision for Player 2
Actions: Turn ON vision for Player 3
Actions: Turn ON vision for Player 4
Actions: Turn ON vision for Player 5
Actions: Turn ON vision for Player 6
Preserve Trigger




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[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
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