So what I'm asking is, do Switch Hypers get around wait blocks? And if they do, does this mean that I can start using wait triggers every time now, instead of death counters?
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Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Switch Hypers? They get around wait blocks?
RIVE -- Lots of fun little nods to different works of others in the cheats too.
Oh_Man -- so i was today years old wen i learned rebel yell starcraft mission is named after a billy idol song. makes me wonder wat other missions are named after songs
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
Heinermann