Staredit Network > Forums > SC2 General Discussion > Topic: What's the first map you're going to create?
What's the first map you're going to create?
May 8 2009, 1:41 am
By: scwizard  

May 8 2009, 1:41 am scwizard Post #1



The first map I'm going to create is "special forces extreme deluxe hell final II"

Because there are some maps that deserve to be eternal :P



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May 8 2009, 2:06 am l)ark_ssj9kevin Post #2

Just here for the activity... well not really

You know the map, Starcraft II, on SC 1? I'm making SC3, with like a million races.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


May 8 2009, 2:32 am xYoshix Post #3



I'm gonna make an AoS :) Err.... I probably won't be able to know how to use the new editor right away, so maybe an arena instead :)



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May 8 2009, 2:41 am Centreri Post #4

Relatively ancient and inactive

http://www.staredit.net/topic/658/



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May 8 2009, 11:55 am Devourer Post #5

Hello

I think I'm going to start with such standart-maps like Bound and Control and/or Micro Tour



Please report errors in the Staredit.Network forum.

May 8 2009, 8:50 pm UnholyUrine Post #6



I thought I posted this.. but I guess I haven't.. :P

I am going to remake those Random Unit games such as Random Fighters and/or Random Unit Battle (just because Twisted is a bitch)
It should be relatively ez to make and really fun =D... without much need to know an awful lot about SCII



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May 8 2009, 11:27 pm MillenniumArmy Post #7



Going to make a 256* mini-game party map

* = at least



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May 8 2009, 11:28 pm KrayZee Post #8



Quote from MillenniumArmy
Going to make a 256* mini-game party map

* = at least
Not enough.



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May 9 2009, 12:34 am Heinermann Post #9

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

I'll be making Starcraft II patch 1.01.

I may write an SC1/WC2 -> SC2 map converter

I'll be playing with mapping limits like maximum map size.
I'll be documenting file formats mostly.




May 9 2009, 12:56 am MadZombie Post #10



Quote from Heinermann
I'll be making Starcraft II patch 1.01.

I may write an SC1/WC2 -> SC2 map converter

I'll be playing with mapping limits like maximum map size.
I'll be documenting file formats mostly.
Super cool maps, bro.

Not that I make maps but if i did it would probly be an "The elder scrolls" Map.



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May 9 2009, 1:22 am lil-Inferno Post #11

Just here for the pie

Most likely an RPG with many features that I couldn't achieve in SC1, one that takes place in a city like a lot of mine do, or a traditional RPG that takes place in medieval times, but of course it won't be generic ^^.




May 9 2009, 2:17 am stickynote Post #12



I would make a defense, since no one has said that yet, and defenses are an essential.



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May 9 2009, 2:25 am Corbo Post #13

ALL PRAISE YOUR SUPREME LORD CORBO

I'm going to make Cat vs Mice.



fuck you all

May 9 2009, 2:29 pm Forsaken Archer Post #14



I'll be making an rpg-ish defense game.
The two most addicting game types together. Should be great.



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May 9 2009, 5:24 pm Lakai Post #15



Probabally some sort of bound



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May 9 2009, 6:54 pm FoxWolf1 Post #16



Battlecruiser Command.

But only if Blizzard gives me a free (beta) copy of SCII. I don't believe in spending money on video games, so if I can't get SCII for free, then I'll stay with SCI.



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May 9 2009, 11:09 pm ClansAreForGays Post #17



MTG: Magus 2.




May 10 2009, 1:46 am fritfrat Post #18



Starcraft II RISK!!! Hopefully it doesn't suck like my first warcraft III maps did though.



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May 10 2009, 6:02 am LoveLess Post #19

Let me show you how to hump without making love.

Pirate Dyne II and Horror Dyne... Shut up, I love the word.



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May 10 2009, 6:55 pm Syphon Post #20



Quote from name:isolatedpurity
I'll be making an rpg-ish defense game.
The two most addicting game types together. Should be great.

DotA?



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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