Staredit Network > Forums > SC2 General Discussion > Topic: StarCraft II: Tides of Darkness
StarCraft II: Tides of Darkness
May 4 2009, 6:17 pm
By: PIESOFTHENORTH  

May 4 2009, 6:17 pm PIESOFTHENORTH Post #1



A cinematic i made using the Warcraft 3 editor to make a StarCraft version of the Warcraft II intro.
http://www.youtube.com/watch?v=DEbhmZ-Ruzs

Post has been edited 1 time(s), last time on May 6 2009, 7:01 pm by PIESOFTHENORTH.



None.

May 5 2009, 5:09 am Heinermann Post #2

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

I don`t like it. Looks too much like Warcraft. Replace the boats with mutalisks, guardians, and devourers. Then replace the entire coast with a massive Xel`Naga Temple.
This should be moved to the general Starcraft or media forums.




May 5 2009, 8:42 pm PIESOFTHENORTH Post #3



They're sort of supposed to be zerg boats, and that's why they're tinted to a more zerg color. Having it be boats is kind of an important part of the video and the video it's inspired by.



None.

May 5 2009, 11:04 pm Phobos Post #4

Are you sure about that?

Lol, he removed the video :lol:



this is signature

May 6 2009, 7:02 pm PIESOFTHENORTH Post #5



Right. Forgot to mention that I had reuploaded but with the sound fixed. Updated original post.



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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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