Staredit Network > Forums > SC1 Terrain > Topic: Mixing Tilesets?
Mixing Tilesets?
Oct 6 2007, 1:46 am
By: Ateo  

Nov 25 2007, 12:56 am JaBoK Post #21



Labyrinthos RPG used square terrain that didn't always blend properly, that aint tileset mixing lol.

But yeah, this topic was used up a long time ago.



None.

Nov 30 2007, 12:05 am l)ark_ssj9kevin Post #22

Just here for the activity... well not really

I dont wanna necropost, but mixing terrain is possible on SC2.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Nov 30 2007, 12:30 am blacklight28 Post #23



ITT ISSSSSSSSS?!?!?!?!?!?!?!?!?!?!? Anyway, what R.I.S.K. said about the terrain IDs you can also just try to copy a tile from (EX) jungle and paste it into (EX) space and it will be a different tile, never tried it but I'm pretty sure it's the tile with the same ID.



None.

Nov 30 2007, 7:04 am JaBoK Post #24



It's the same Id... that's how SCMDraft supports tileset changes, and it's why the isom looks ok usually but the doodads are messed up.



None.

Dec 1 2007, 12:53 am RoryFenrir Post #25



there are color palets for each tileset too, (i think) and i dont think you could mix them, so some of the tiles would be messed up.



None.

Jan 14 2008, 5:04 am O)FaRTy1billion[MM] Post #26

👻 👾 👽 💪

Of course not. That's why this doesn't exist.


(If anyone hasn't caught on, I'm having fun with my screenshot in here. :P)



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
[2026-9-10. : 5:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[2026-9-10. : 5:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[2026-9-10. : 5:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[2026-9-10. : 5:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[2026-9-10. : 5:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
Please log in to shout.


Members Online: O)FaRTy1billion[MM], Wing Zero