Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: UGGG! need personal opinion
UGGG! need personal opinion
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Apr 22 2009, 6:07 am
By: MANight  

Apr 22 2009, 6:07 am MANight Post #1



alright so im making my third undead version right now and just got done with the terrain iv been working on for 2 days inbetween games (will add more later) now theres 115 locations on the map currently and theres obviously going to be more so i want your opinion... should i go computer addict on the triggers and finish them in 1-3 days or should i just take a chill pill and slow down a little?
also my average location uses 8 triggers+ so thats a good 800+ triggers im probly going to do... not alot in the maximum terms but w/e.



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Apr 22 2009, 7:22 am Doodan Post #2



Do a good job, since your final product ultimately reflects on you. Whatever method works best for you is the one I recommend.

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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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