Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Soft Wind
(2)Soft Wind
Apr 19 2009, 12:19 am
By: Lord Malvanis  

May 3 2009, 1:07 am Excalibur Post #21

The sword and the faith

Quote from samsizzle
Quote from Excalibur
Extreme amounts of wasted space, ugly, more ugly, and has absolutely no interesting elements to it.

I quote point four of my sticky:
Quote
4. IMPORTANT: Does my map have a concept, and is it worth playing?
-One of THE most important parts of a map is the concept. Nobody wants to play a standard main->nat->minonly->3rd gas->island anymore. Blocking minerals, extended ramps, pre-placed building sprites, anything that makes your map INTERESTING. Now it is hard to balance these interesting aspects, but that is part of making a good melee. Sometimes you have to be experimental in your concepts, even if it affects the balance negatively. This isn't to say that you should make a totally imba map with a weird experimental concept, because that's just silly. Another part of balance, is incorporating these elements positively.

Also, always remember curves > straight lines in melee maps. That's the entire reason why maps like this are so wonderful:

Where can i find this map?
http://www.panschk.de/mappage/comments.php?mapid=3545




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